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TextureLayeredGetHeight Method

Returns the height of the texture. Height is typically represented by the Y-axis.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public uint GetHeight()

Return Value

Type: UInt32

[Missing <returns> documentation for "M:Godot.TextureLayered.GetHeight"]

See Also