Light2DSetZRangeMax Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.Light2D.SetZRangeMax(System.Int32)"]
Namespace: Godot
[ObsoleteAttribute("SetZRangeMax is deprecated. Use the RangeZMax property instead.")] public void SetZRangeMax( int z )
[Missing <param name="z"/> documentation for "M:Godot.Light2D.SetZRangeMax(System.Int32)"]