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Light2DGetLayerRangeMin Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.Light2D.GetLayerRangeMin"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("GetLayerRangeMin is deprecated. Use the RangeLayerMin property instead.")]
public int GetLayerRangeMin()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.Light2D.GetLayerRangeMin"]

See Also