Light2DSetZRangeMin Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.Light2D.SetZRangeMin(System.Int32)"]
Namespace: Godot
[ObsoleteAttribute("SetZRangeMin is deprecated. Use the RangeZMin property instead.")] public void SetZRangeMin( int z )
[Missing <param name="z"/> documentation for "M:Godot.Light2D.SetZRangeMin(System.Int32)"]