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Light2DSetLayerRangeMax Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.Light2D.SetLayerRangeMax(System.Int32)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetLayerRangeMax is deprecated. Use the RangeLayerMax property instead.")]
public void SetLayerRangeMax(
	int layer
)

Parameters

layer
Type: SystemInt32

[Missing <param name="layer"/> documentation for "M:Godot.Light2D.SetLayerRangeMax(System.Int32)"]

See Also