Physics2DDirectBodyStateGetContactColliderId Method |
Returns the collider's object id.
Namespace: Godot
public ulong GetContactColliderId( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.Physics2DDirectBodyState.GetContactColliderId(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Physics2DDirectBodyState.GetContactColliderId(System.Int32)"]