Physics2DDirectBodyStateGetContactLocalNormal Method |
Returns the local normal at the contact point.
Namespace: Godot
public Vector2 GetContactLocalNormal( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.Physics2DDirectBodyState.GetContactLocalNormal(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Physics2DDirectBodyState.GetContactLocalNormal(System.Int32)"]