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Physics2DDirectBodyStateGetContactColliderPosition Method

Returns the contact position in the collider.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector2 GetContactColliderPosition(
	int contactIdx
)

Parameters

contactIdx
Type: SystemInt32

[Missing <param name="contactIdx"/> documentation for "M:Godot.Physics2DDirectBodyState.GetContactColliderPosition(System.Int32)"]

Return Value

Type: Vector2

[Missing <returns> documentation for "M:Godot.Physics2DDirectBodyState.GetContactColliderPosition(System.Int32)"]

See Also