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AnimationNodeAddInput Method

Adds an input to the node. This is only useful for nodes created for use in an AnimationNodeBlendTree.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddInput(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.AnimationNode.AddInput(System.String)"]

See Also