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TransformTranslated Method

Translates the transform by the given `offset`, relative to the transform's basis vectors. Unlike Rotated(Vector3, Single) and Scaled(Vector3), this does not use matrix multiplication.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Transform Translated(
	Vector3 offset
)

Parameters

offset
Type: GodotVector3
The offset to translate by.

Return Value

Type: Transform
The translated matrix.
See Also