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TransformSetLookAt Method

[Missing <summary> documentation for "M:Godot.Transform.SetLookAt(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetLookAt(
	Vector3 eye,
	Vector3 target,
	Vector3 up
)

Parameters

eye
Type: GodotVector3

[Missing <param name="eye"/> documentation for "M:Godot.Transform.SetLookAt(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]

target
Type: GodotVector3

[Missing <param name="target"/> documentation for "M:Godot.Transform.SetLookAt(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]

up
Type: GodotVector3

[Missing <param name="up"/> documentation for "M:Godot.Transform.SetLookAt(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]

See Also