Returns a vector transformed (multiplied) by the transposed transformation matrix.
Note: This results in a multiplication by the inverse of the
transformation matrix only if it represents a rotation-reflection.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public Vector3 XformInv(
Vector3 v
)
Parameters
- v
- Type: GodotVector3
A vector to inversely transform.
Return Value
Type:
Vector3The inversely transformed vector.
See Also