KinematicBody2DIsOnWall Method |
Returns true if the body is on a wall. Only updates when calling MoveAndSlide(Vector2, NullableVector2, Boolean, Int32, Single, Boolean) or MoveAndSlideWithSnap(Vector2, Vector2, NullableVector2, Boolean, Int32, Single, Boolean).
Namespace: Godot
public bool IsOnWall()
[Missing <returns> documentation for "M:Godot.KinematicBody2D.IsOnWall"]