| KinematicBody2DSetSafeMargin Method | 
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.KinematicBody2D.SetSafeMargin(System.Single)"]
Namespace: Godot
 Syntax
Syntax[ObsoleteAttribute("SetSafeMargin is deprecated. Use the Collision__safeMargin property instead.")] public void SetSafeMargin( float pixels )
[Missing <param name="pixels"/> documentation for "M:Godot.KinematicBody2D.SetSafeMargin(System.Single)"]
 See Also
See Also