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KinematicBody2DSetSafeMargin Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.KinematicBody2D.SetSafeMargin(System.Single)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetSafeMargin is deprecated. Use the Collision__safeMargin property instead.")]
public void SetSafeMargin(
	float pixels
)

Parameters

pixels
Type: SystemSingle

[Missing <param name="pixels"/> documentation for "M:Godot.KinematicBody2D.SetSafeMargin(System.Single)"]

See Also