| KinematicBody2DGetSafeMargin Method | 
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.KinematicBody2D.GetSafeMargin"]
Namespace: Godot
 Syntax
Syntax[ObsoleteAttribute("GetSafeMargin is deprecated. Use the Collision__safeMargin property instead.")] public float GetSafeMargin()
[Missing <returns> documentation for "M:Godot.KinematicBody2D.GetSafeMargin"]
 See Also
See Also