CanvasItemDrawArc Method |
Draws an arc between the given angles. The larger the value of point_count, the smoother the curve.
Namespace: Godot
public void DrawArc( Vector2 center, float radius, float startAngle, float endAngle, int pointCount, Color color, float width = 1f, bool antialiased = false )
[Missing <param name="center"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="radius"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="startAngle"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="endAngle"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="pointCount"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="color"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="width"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="antialiased"/> documentation for "M:Godot.CanvasItem.DrawArc(Godot.Vector2,System.Single,System.Single,System.Single,System.Int32,Godot.Color,System.Single,System.Boolean)"]