CanvasItemDrawMultilineColors Method |
Draws multiple, parallel lines with a uniform width and segment-by-segment coloring. Colors assigned to line segments match by index between points and colors.
Note: width and antialiased are currently not implemented and have no effect.
Namespace: Godot
public void DrawMultilineColors( Vector2[] points, Color[] colors, float width = 1f, bool antialiased = false )
[Missing <param name="points"/> documentation for "M:Godot.CanvasItem.DrawMultilineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="colors"/> documentation for "M:Godot.CanvasItem.DrawMultilineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="width"/> documentation for "M:Godot.CanvasItem.DrawMultilineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="antialiased"/> documentation for "M:Godot.CanvasItem.DrawMultilineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]