CanvasItemDrawPolygon Method |
Draws a polygon of any amount of points, convex or concave.
Namespace: Godot
public void DrawPolygon( Vector2[] points, Color[] colors, Vector2[] uvs = null, Texture texture = null, Texture normalMap = null, bool antialiased = false )
[Missing <param name="points"/> documentation for "M:Godot.CanvasItem.DrawPolygon(Godot.Vector2[],Godot.Color[],Godot.Vector2[],Godot.Texture,Godot.Texture,System.Boolean)"]
[Missing <param name="colors"/> documentation for "M:Godot.CanvasItem.DrawPolygon(Godot.Vector2[],Godot.Color[],Godot.Vector2[],Godot.Texture,Godot.Texture,System.Boolean)"]
[Missing <param name="texture"/> documentation for "M:Godot.CanvasItem.DrawPolygon(Godot.Vector2[],Godot.Color[],Godot.Vector2[],Godot.Texture,Godot.Texture,System.Boolean)"]
[Missing <param name="normalMap"/> documentation for "M:Godot.CanvasItem.DrawPolygon(Godot.Vector2[],Godot.Color[],Godot.Vector2[],Godot.Texture,Godot.Texture,System.Boolean)"]
[Missing <param name="antialiased"/> documentation for "M:Godot.CanvasItem.DrawPolygon(Godot.Vector2[],Godot.Color[],Godot.Vector2[],Godot.Texture,Godot.Texture,System.Boolean)"]