CanvasItemDrawPolylineColors Method |
Draws interconnected line segments with a uniform width, segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between points and colors.
Namespace: Godot
public void DrawPolylineColors( Vector2[] points, Color[] colors, float width = 1f, bool antialiased = false )
[Missing <param name="points"/> documentation for "M:Godot.CanvasItem.DrawPolylineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="colors"/> documentation for "M:Godot.CanvasItem.DrawPolylineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="width"/> documentation for "M:Godot.CanvasItem.DrawPolylineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]
[Missing <param name="antialiased"/> documentation for "M:Godot.CanvasItem.DrawPolylineColors(Godot.Vector2[],Godot.Color[],System.Single,System.Boolean)"]