CanvasItemDrawMultiline Method |
Draws multiple, parallel lines with a uniform color.
Note: width and antialiased are currently not implemented and have no effect.
Namespace: Godot
public void DrawMultiline( Vector2[] points, Color color, float width = 1f, bool antialiased = false )
[Missing <param name="points"/> documentation for "M:Godot.CanvasItem.DrawMultiline(Godot.Vector2[],Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="color"/> documentation for "M:Godot.CanvasItem.DrawMultiline(Godot.Vector2[],Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="width"/> documentation for "M:Godot.CanvasItem.DrawMultiline(Godot.Vector2[],Godot.Color,System.Single,System.Boolean)"]
[Missing <param name="antialiased"/> documentation for "M:Godot.CanvasItem.DrawMultiline(Godot.Vector2[],Godot.Color,System.Single,System.Boolean)"]