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EnvironmentSsaoRadius2 Property

The secondary screen-space ambient occlusion radius. If set to a value higher than 0, enables the secondary screen-space ambient occlusion effect which can be used to improve the effect's appearance (at the cost of performance).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float SsaoRadius2 { get; set; }

Property Value

Type: Single
See Also