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EnvironmentTonemapMode Property

The tonemapping mode to use. Tonemapping is the process that "converts" HDR values to be suitable for rendering on a LDR display. (Godot doesn't support rendering on HDR displays yet.)

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public EnvironmentToneMapper TonemapMode { get; set; }

Property Value

Type: EnvironmentToneMapper
See Also