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EnvironmentAutoExposureEnabled Property

If true, enables the tonemapping auto exposure mode of the scene renderer. If true, the renderer will automatically determine the exposure setting to adapt to the scene's illumination and the observed light.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool AutoExposureEnabled { get; set; }

Property Value

Type: Boolean
See Also