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EnvironmentAdjustmentSaturation Property

The global color saturation value of the rendered scene (default value is 1). Effective only if adjustment_enabled is true.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float AdjustmentSaturation { get; set; }

Property Value

Type: Single
See Also