EnvironmentFogDepthEnd Property |
The fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's Far value.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic float FogDepthEnd { get; set; }
Property Value
Type:
Single
See Also