| EnvironmentFogDepthEnd Property  | 
 The fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's Far value.
 
    Namespace: 
   Godot
    Assembly:
   GodotSharp (in GodotSharp.dll) Version: 1.0.0
 Syntax
Syntaxpublic float FogDepthEnd { get; set; }Property Value
Type: 
Single See Also
See Also