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BakedLightmapAtlasGenerate Property

When enabled, the lightmapper will merge the textures for all meshes into a single large layered texture. Not supported in GLES2.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool AtlasGenerate { get; set; }

Property Value

Type: Boolean
See Also