GodotSharpAPI
GodotSharpAPI
Godot
BakedLightmap Class
BakedLightmap Properties
AtlasGenerate Property
AtlasMaxSize Property
Bias Property
Bounces Property
CaptureCellSize Property
CaptureEnabled Property
CapturePropagation Property
CaptureQuality Property
DefaultTexelsPerUnit Property
EnvironmentCustomColor Property
EnvironmentCustomEnergy Property
EnvironmentCustomSky Property
EnvironmentCustomSkyRotationDegrees Property
EnvironmentMinLight Property
EnvironmentMode Property
Extents Property
ImagePath Property
LightData Property
Quality Property
UseColor Property
UseDenoiser Property
UseHdr Property
BakedLightmap
Bounces Property
Number of light bounces that are taken into account during baking.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
Copy
public
int
Bounces
{
get
;
set
; }
Property Value
Type:
Int32
See Also
Reference
BakedLightmap Class
Godot Namespace