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BakedLightmapCapturePropagation Property

Bias value to reduce the amount of light proagation in the captured octree.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float CapturePropagation { get; set; }

Property Value

Type: Single
See Also