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ConfigFileLoadEncrypted Method

Loads the encrypted config file specified as a parameter, using the provided key to decrypt it. The file's contents are parsed and loaded in the ConfigFile object which the method was called on.

Returns one of the Error code constants (OK on success).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error LoadEncrypted(
	string path,
	byte[] key
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.ConfigFile.LoadEncrypted(System.String,System.Byte[])"]

key
Type: SystemByte

[Missing <param name="key"/> documentation for "M:Godot.ConfigFile.LoadEncrypted(System.String,System.Byte[])"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.ConfigFile.LoadEncrypted(System.String,System.Byte[])"]

See Also