ConfigFileSaveEncrypted Method |
Saves the contents of the ConfigFile object to the AES-256 encrypted file specified as a parameter, using the provided key to encrypt it. The output file uses an INI-style structure.
Returns one of the Error code constants (OK on success).
Namespace: Godot
public Error SaveEncrypted( string path, byte[] key )
[Missing <param name="path"/> documentation for "M:Godot.ConfigFile.SaveEncrypted(System.String,System.Byte[])"]
[Missing <param name="key"/> documentation for "M:Godot.ConfigFile.SaveEncrypted(System.String,System.Byte[])"]
[Missing <returns> documentation for "M:Godot.ConfigFile.SaveEncrypted(System.String,System.Byte[])"]