ConfigFileParse Method |
Parses the passed string as the contents of a config file. The string is parsed and loaded in the ConfigFile object which the method was called on.
Returns one of the Error code constants (OK on success).
Namespace: Godot
public Error Parse( string data )
[Missing <param name="data"/> documentation for "M:Godot.ConfigFile.Parse(System.String)"]
[Missing <returns> documentation for "M:Godot.ConfigFile.Parse(System.String)"]