ConfigFileEraseSectionKey Method |
Deletes the specified key in a section. Raises an error if either the section or the key do not exist.
Namespace: Godot
public void EraseSectionKey( string section, string key )
[Missing <param name="section"/> documentation for "M:Godot.ConfigFile.EraseSectionKey(System.String,System.String)"]
[Missing <param name="key"/> documentation for "M:Godot.ConfigFile.EraseSectionKey(System.String,System.String)"]