Click or drag to resize

ConfigFileLoad Method

Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on.

Returns one of the Error code constants (OK on success).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error Load(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.ConfigFile.Load(System.String)"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.ConfigFile.Load(System.String)"]

See Also