ConfigFileLoad Method |
Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on.
Returns one of the Error code constants (OK on success).
Namespace: Godot
public Error Load( string path )
[Missing <param name="path"/> documentation for "M:Godot.ConfigFile.Load(System.String)"]
[Missing <returns> documentation for "M:Godot.ConfigFile.Load(System.String)"]