GeometryMakeAtlas Method |
Given an array of Vector2s representing tiles, builds an atlas. The returned dictionary has two keys: points is a vector of Vector2 that specifies the positions of each tile, size contains the overall size of the whole atlas as Vector2.
Namespace: Godot
public static Dictionary MakeAtlas( Vector2[] sizes )
[Missing <param name="sizes"/> documentation for "M:Godot.Geometry.MakeAtlas(Godot.Vector2[])"]
[Missing <returns> documentation for "M:Godot.Geometry.MakeAtlas(Godot.Vector2[])"]