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GeometryMergePolygons2d Method

Merges (combines) polygon_a and polygon_b and returns an array of merged polygons. This performs between polygons.

The operation may result in an outer polygon (boundary) and multiple inner polygons (holes) produced which could be distinguished by calling IsPolygonClockwise(Vector2).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Array MergePolygons2d(
	Vector2[] polygonA,
	Vector2[] polygonB
)

Parameters

polygonA
Type: GodotVector2

[Missing <param name="polygonA"/> documentation for "M:Godot.Geometry.MergePolygons2d(Godot.Vector2[],Godot.Vector2[])"]

polygonB
Type: GodotVector2

[Missing <param name="polygonB"/> documentation for "M:Godot.Geometry.MergePolygons2d(Godot.Vector2[],Godot.Vector2[])"]

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.Geometry.MergePolygons2d(Godot.Vector2[],Godot.Vector2[])"]

See Also