GeometryIsPointInCircle Method |
Returns true if point is inside the circle or if it's located exactly on the circle's boundary, otherwise returns false.
Namespace: Godot
public static bool IsPointInCircle( Vector2 point, Vector2 circlePosition, float circleRadius )
[Missing <param name="point"/> documentation for "M:Godot.Geometry.IsPointInCircle(Godot.Vector2,Godot.Vector2,System.Single)"]
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[Missing <param name="circleRadius"/> documentation for "M:Godot.Geometry.IsPointInCircle(Godot.Vector2,Godot.Vector2,System.Single)"]
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