GeometryIntersectPolygons2d Method |
Intersects polygon_a with polygon_b and returns an array of intersected polygons. This performs between polygons. In other words, returns common area shared by polygons. Returns an empty array if no intersection occurs.
The operation may result in an outer polygon (boundary) and inner polygon (hole) produced which could be distinguished by calling IsPolygonClockwise(Vector2).
Namespace: Godot
public static Array IntersectPolygons2d( Vector2[] polygonA, Vector2[] polygonB )
[Missing <param name="polygonA"/> documentation for "M:Godot.Geometry.IntersectPolygons2d(Godot.Vector2[],Godot.Vector2[])"]
[Missing <param name="polygonB"/> documentation for "M:Godot.Geometry.IntersectPolygons2d(Godot.Vector2[],Godot.Vector2[])"]
[Missing <returns> documentation for "M:Godot.Geometry.IntersectPolygons2d(Godot.Vector2[],Godot.Vector2[])"]