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VisualShaderNodeCustom_GetReturnIconType Method

Override this method to define the return icon of the associated custom node in the Visual Shader Editor's members dialog.

Defining this method is optional. If not overridden, no return icon is shown.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual int _GetReturnIconType()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.VisualShaderNodeCustom._GetReturnIconType"]

See Also