Click or drag to resize

EditorExportPluginAddIosProjectStaticLib Method

Adds a static lib from the given path to the iOS project.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddIosProjectStaticLib(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.EditorExportPlugin.AddIosProjectStaticLib(System.String)"]

See Also