SceneTreeQuit Method |
Quits the application at the end of the current iteration. A process exit_code can optionally be passed as an argument. If this argument is 0 or greater, it will override the ExitCode defined before quitting the application.
Namespace: Godot
public void Quit( int exitCode = -1 )
[Missing <param name="exitCode"/> documentation for "M:Godot.SceneTree.Quit(System.Int32)"]