SceneTreeCallGroupFlags Method |
Calls method on each member of the given group, respecting the given SceneTreeGroupCallFlags. You can pass arguments to method by specifying them at the end of the method call.
Note: method may only have 5 arguments at most (8 arguments passed to this method in total).
Namespace: Godot
public Object CallGroupFlags( int flags, string group, string method, params Object[] args )
[Missing <param name="flags"/> documentation for "M:Godot.SceneTree.CallGroupFlags(System.Int32,System.String,System.String,System.Object[])"]
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[Missing <param name="method"/> documentation for "M:Godot.SceneTree.CallGroupFlags(System.Int32,System.String,System.String,System.Object[])"]
[Missing <param name="args"/> documentation for "M:Godot.SceneTree.CallGroupFlags(System.Int32,System.String,System.String,System.Object[])"]
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