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SceneTreeCallGroup Method

Calls method on each member of the given group. You can pass arguments to method by specifying them at the end of the method call.

Note: method may only have 5 arguments at most (7 arguments passed to this method in total).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Object CallGroup(
	string group,
	string method,
	params Object[] args
)

Parameters

group
Type: SystemString

[Missing <param name="group"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]

method
Type: SystemString

[Missing <param name="method"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]

args
Type: SystemObject

[Missing <param name="args"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]

Return Value

Type: Object

[Missing <returns> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]

See Also