SceneTreeCallGroup Method |
Calls method on each member of the given group. You can pass arguments to method by specifying them at the end of the method call.
Note: method may only have 5 arguments at most (7 arguments passed to this method in total).
Namespace: Godot
public Object CallGroup( string group, string method, params Object[] args )
[Missing <param name="group"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]
[Missing <param name="method"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]
[Missing <param name="args"/> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]
[Missing <returns> documentation for "M:Godot.SceneTree.CallGroup(System.String,System.String,System.Object[])"]