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GraphEditAddValidRightDisconnectType Method

Makes possible to disconnect nodes when dragging from the slot at the right if it has the specified type.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddValidRightDisconnectType(
	int type
)

Parameters

type
Type: SystemInt32

[Missing <param name="type"/> documentation for "M:Godot.GraphEdit.AddValidRightDisconnectType(System.Int32)"]

See Also