GraphEditIsValidConnectionType Method |
Returns whether it's possible to connect slots of the specified types.
Namespace: Godot
public bool IsValidConnectionType( int fromType, int toType )
[Missing <param name="fromType"/> documentation for "M:Godot.GraphEdit.IsValidConnectionType(System.Int32,System.Int32)"]
[Missing <param name="toType"/> documentation for "M:Godot.GraphEdit.IsValidConnectionType(System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.GraphEdit.IsValidConnectionType(System.Int32,System.Int32)"]