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GraphEditAddValidConnectionType Method

Makes possible the connection between two different slot types. The type is defined with the SetSlot(Int32, Boolean, Int32, Color, Boolean, Int32, Color, Texture, Texture) method.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddValidConnectionType(
	int fromType,
	int toType
)

Parameters

fromType
Type: SystemInt32

[Missing <param name="fromType"/> documentation for "M:Godot.GraphEdit.AddValidConnectionType(System.Int32,System.Int32)"]

toType
Type: SystemInt32

[Missing <param name="toType"/> documentation for "M:Godot.GraphEdit.AddValidConnectionType(System.Int32,System.Int32)"]

See Also