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FileOpen Method

Opens the file for writing or reading, depending on the flags.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error Open(
	string path,
	FileModeFlags flags
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.File.Open(System.String,Godot.File.ModeFlags)"]

flags
Type: GodotFileModeFlags

[Missing <param name="flags"/> documentation for "M:Godot.File.Open(System.String,Godot.File.ModeFlags)"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.File.Open(System.String,Godot.File.ModeFlags)"]

See Also