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FileStore8 Method

Stores an integer as 8 bits in the file.

Note: The value should lie in the interval [0, 255]. Any other value will overflow and wrap around.

To store a signed integer, use Store64(UInt64), or convert it manually (see Store16(UInt16) for an example).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Store8(
	byte value
)

Parameters

value
Type: SystemByte

[Missing <param name="value"/> documentation for "M:Godot.File.Store8(System.Byte)"]

See Also