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FileFlush Method

Writes the file's buffer to disk. Flushing is automatically performed when the file is closed. This means you don't need to call Flush manually before closing a file using Close. Still, calling Flush can be used to ensure the data is safe even if the project crashes instead of being closed gracefully.

Note: Only call Flush when you actually need it. Otherwise, it will decrease performance due to constant disk writes.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Flush()
See Also