FileStore32 Method |
Stores an integer as 32 bits in the file.
Note: The value should lie in the interval [0, 2^32 - 1]. Any other value will overflow and wrap around.
To store a signed integer, use Store64(UInt64), or convert it manually (see Store16(UInt16) for an example).
Namespace: Godot
public void Store32( uint value )
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