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FileStoreDouble Method

Stores a floating-point number as 64 bits in the file.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void StoreDouble(
	double value
)

Parameters

value
Type: SystemDouble

[Missing <param name="value"/> documentation for "M:Godot.File.StoreDouble(System.Double)"]

See Also